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FIS has designed the collaborative engine as a robust and
active element in its E Brilliance framework with distinctive
layers.
Devices and software applications, even though separated
by cubicles, brick and mortar walls, firewalls or may be by
sea form the core of a service organization. The events emanating
from these devices and applications affect other group of
devices or users in a particular way and the collaborative
engine captures these events and notify.
The event traps can take many forms depending upon the generation
of devices. It could be the most standardized SNMP events
or just SMTP events or events of native protocols.
Policy Manager translates business imperatives into a well-defined
actionable scheme. These may be applied for a device and or
device groups connected with wire or without.
Policies link individuals and groups of individuals to devices
and device groups. In essence these policies transform service
level conditions or service level objectives in an organized
way such that responsibility for elements in the work breakdown
structure of the service organization can be classified, prioritized
and performed.
Change Manager defines exceptions and the way in which such
exceptions could be handled.
The service levels conditions are translated in the contract
manager, which break down the contract objectives into each
of such devices, updates extension and modification of contract
conditions.
Service billing and credits for SLA violations are captured
and handled here.
Rules Engine is the brain of collaborative engine handling
threshold limits and action triggers for notifications, execution
of commands, generation of another event, updating of status,
messaging, message escalations and acknowledgements.

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